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com.huanshankeji.kotlin-multiplatform-app-conventions-with-conventional-targets

Kotlin Multiplatform app conventions with the conventional targets JVM, JS (browser), iOS (`iosX64`, `iosArm64`, and `iosSimulatorArm64`), and Wasm JS

https://github.com/huanshankeji/gradle-common

Sources: https://github.com/huanshankeji/gradle-common.git

Version 0.6.0

Created 18 October 2024.

Kotlin Multiplatform app conventions with the conventional targets JVM, JS (browser), iOS (`iosX64`, `iosArm64`, and `iosSimulatorArm64`), and Wasm JS

Add this plugin to your build using the plugins DSL:

plugins {
  id("com.huanshankeji.kotlin-multiplatform-app-conventions-with-conventional-targets") version "0.6.0"
}

See also:

  • Adding the plugin to build logic for usage in precompiled script plugins.

    See the relevant documentation for more information.

    Add this plugin as a dependency to <convention-plugins-build>/build.gradle(.kts):

    dependencies {
      implementation("com.huanshankeji.kotlin-multiplatform-app-conventions-with-conventional-targets:com.huanshankeji.kotlin-multiplatform-app-conventions-with-conventional-targets.gradle.plugin:0.6.0")
    }
    It can then be applied in the precompiled script plugin:
    plugins {
      id("com.huanshankeji.kotlin-multiplatform-app-conventions-with-conventional-targets")
    }
  • The legacy method of plugin application. See the relevant documentation for more information.
    buildscript {
      repositories {
        gradlePluginPortal()
      }
      dependencies {
        classpath("com.huanshankeji.kotlin-multiplatform-app-conventions-with-conventional-targets:com.huanshankeji.kotlin-multiplatform-app-conventions-with-conventional-targets.gradle.plugin:0.6.0")
      }
    }
    
    apply(plugin = "com.huanshankeji.kotlin-multiplatform-app-conventions-with-conventional-targets")
  • Applying plugins to all subprojects .