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com.bondiBlue.androidShadersToC

A test plugin for embeding android shaders into C

Version 0.3 (latest)

Created 30 December 2016.

A plugin for embeding android shaders into C

Add this plugin to your build using the plugins DSL:

plugins {
  id("com.bondiBlue.androidShadersToC") version "0.3"
}

See also:

  • Adding the plugin to build logic for usage in precompiled script plugins.

    See the relevant documentation for more information.

    Add this plugin as a dependency to <convention-plugins-build>/build.gradle(.kts):

    dependencies {
      implementation("com.bondiBlue.androidShadersToC:com.bondiBlue.androidShadersToC.gradle.plugin:0.3")
    }
    It can then be applied in the precompiled script plugin:
    plugins {
      id("com.bondiBlue.androidShadersToC")
    }
  • The legacy method of plugin application. See the relevant documentation for more information.
    buildscript {
      repositories {
        gradlePluginPortal()
      }
      dependencies {
        classpath("com.bondiBlue.androidShadersToC:com.bondiBlue.androidShadersToC.gradle.plugin:0.3")
      }
    }
    
    apply(plugin = "com.bondiBlue.androidShadersToC")
  • Applying plugins to all subprojects .