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dev.lukebemish.multisource

Settings plugin for setting up a multi-loader environment for Minecraft mod development, using source sets which delegate to individual loom projects

https://github.com/lukebemishprojects/Multisource

Sources: https://github.com/lukebemishprojects/Multisource.git

Version 0.2.2 (latest)

Created 29 August 2024.

Settings plugin for setting up a multi-loader environment for Minecraft mod development, using source sets which delegate to individual loom projects

Add this plugin to your build using the plugins DSL:

plugins {
  id("dev.lukebemish.multisource") version "0.2.2"
}

See also:

  • Adding the plugin to build logic for usage in precompiled script plugins.

    See the relevant documentation for more information.

    Add this plugin as a dependency to <convention-plugins-build>/build.gradle(.kts):

    dependencies {
      implementation("dev.lukebemish.multisource:dev.lukebemish.multisource.gradle.plugin:0.2.2")
    }
    It can then be applied in the precompiled script plugin:
    plugins {
      id("dev.lukebemish.multisource")
    }
  • The legacy method of plugin application. See the relevant documentation for more information.
    buildscript {
      repositories {
        gradlePluginPortal()
      }
      dependencies {
        classpath("dev.lukebemish.multisource:dev.lukebemish.multisource.gradle.plugin:0.2.2")
      }
    }
    
    apply(plugin = "dev.lukebemish.multisource")
  • Applying plugins to all subprojects .