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Forge's Gradle plugin for Mod development

7.0.40
(11 September 2026)

Mod manifest generation across loaders.

0.1.5
(24 July 2026)

A gradle buildscript plugin for loading mods using brownshome:modding library

0.1.0
(18 September 2020)

Builds Mindustry mods: metadata generation, jar and Android DEX packaging, deployment into the game's data directory, and launching the game.

1.0.1
(01 October 2026)

Writes the mod descriptor and packs a mod with its dependencies inside, ready to drop into the mods folder

0.200.0
(23 September 2026)

Gradle plugin to publish Minecraft mods to various platforms.

1.0.0
(02 December 2025)

Reproducible Java mod builds for Project Zomboid and ZombieBuddy: compiles against the installed game (never bundled), pins the ZombieBuddy API by SHA-256 and lays the jar out in the mod folder, ready for the BiteCheck registry.

0.1.0
(02 November 2026)

Helps an STS (Slay the Spire) mod developer create and maintain their ModTheSpire.json file. May be updated to include other features in the future.

0.0.2
(06 April 2025)

DSL and provided tasks for Necesse Mods

1.1.3
(05 October 2022)

Stonecraft is a configuration Gradle plugin that removes the boilerplate of setting up a multi-loader, multi-version Minecraft modding workspace.

1.14.6
(08 November 2026)