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This plugin contains a bunch of best practices around how to build projects for the JVM. This includes dependency locking by default, kotlin support, groovy support (for testing), wiring up the junit platform, null away, and linting.

1.0.17
(11 July 2024)

Adds Spex core and the spex JUnit Platform engine to the consuming project's test suite, configured against JUnit Jupiter. Requires that the consumer has applied a JVM plugin (java-library, java, or application) first.

2026.05.10
(25 May 2026)

Generic plugin for use with smartbit4all based projects, adds Vaadin dependencies for application development.

0.6.1
(17 October 2025)

This plugin helps you create Minecraft mods using the Forge platform, up to 1.20.1

2.0.141
(22 March 2026)

A Gradle plugin to generate Minecraft command code from YAML definitions. Supports multiple platforms in the future.

0.1.1
(20 January 2026)

Gradle Plugin for J2ObjC, which is an open-source tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. The plugin is not affiliated with Google but was developed by former Google Engineers and others. J2ObjC enables Java source to be part of an iOS application's build, no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by Android apps, web apps (using GWT), and iOS apps (using J2ObjC).

0.7.3
(16 June 2021)

Gradle Plugin for J2ObjC, which is an open-source tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. The plugin is not affiliated with Google but was developed by former Google Engineers and others. J2ObjC enables Java source to be part of an iOS application's build, no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by Android apps, web apps (using GWT), and iOS apps (using J2ObjC).

0.7.0
(20 May 2019)

Gradle Plugin for J2ObjC, which is an open-source tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. The plugin is not affiliated with Google but was developed by former Google Engineers and others. J2ObjC enables Java source to be part of an iOS application's build, no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by Android apps, web apps (using GWT), and iOS apps (using J2ObjC).

0.7.19
(18 October 2018)

Gradle Plugin for J2ObjC, which is an open-source tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. The plugin is not affiliated with Google but was developed by former Google Engineers and others. J2ObjC enables Java source to be part of an iOS application's build, no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by Android apps, web apps (using GWT), and iOS apps (using J2ObjC).

0.8.7
(05 May 2017)

Gradle Plugin for J2ObjC, which is an open-source tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. The plugin is not affiliated with Google but was developed by former Google Engineers and others. J2ObjC enables Java source to be part of an iOS application's build, no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by Android apps, web apps (using GWT), and iOS apps (using J2ObjC).NOTE: Please use the main plugin instead: https://plugins.gradle.org/plugin/com.github.j2objccontrib.j2objcgradle

0.4.9.9-alpha-fork
(23 October 2015)