Search Gradle plugins
| Plugin | Latest Version |
|---|---|
|
Configure your gradle project for creating a minigdx game that target the JVM platform. |
1.0.0
(08 May 2021) |
|
Configure your gradle project for creating a minigdx game that target the web platform. |
1.0.0
(08 May 2021) |
|
Configure your gradle project for creating a minigdx game. |
1.0.0
(08 May 2021) |
|
Gradle plugin for exposing Maven settings file configuration to Gradle project. Supports header authentication for GitLab |
0.6.2
(10 February 2020) |
|
Gradle plugin for exposing Maven settings file configuration to Gradle project. |
0.5
(25 January 2016) |
|
A Gradle plugin that simplifies and enhances the configuration of Kotlin Multiplatform projects, enabling seamless development for multiple platforms with shared code and platform-specific logic |
0.12.0
(22 March 2025) |
|
Configures a Kotlin Multiplatform project to use Firebase via cmp-firebase. Adds the cmp-firebase dependency at a matching version, forces isStatic=true on every Apple framework (Firebase's SwiftPM products are static libraries, so a dynamic framework compiles and links but crashes at launch), and fails the build with an actionable message when Kotlin is below 2.4.20, where the transitive SwiftPM resolution that pulls firebase-ios-sdk does not exist and the build otherwise dies with an unrelated-looking "ld: framework 'FirebaseCore' not found". Documentation: https://github.com/MobileByteLabs/KmpToolkit/blob/dev/cmp-firebase-gradle-plugin/README.md |
3.5.37
(05 November 2026) |
|
Configuration for an aggregation project for aggregating artifacts (publishing, code coverage) and consistent dependency resolution |
0.7.13
(03 November 2026) |
|
Plugin configuring Dokka for Nordic projects. |
3.3.1
(26 October 2026) |
|
Automatically configures Godot-JVM projects |
1.0.0
(16 October 2026) |